:title
DValue::operator=

:sig
void DValue::operator=(String v)
void DValue::operator=(f64 v)
void DValue::operator=(void* v)
void DValue::operator=(DValue v)
void DValue::operator=(StringMap v)

:params
v : assigned value
return value : none

:see
0_DValue
2_DValue_set
2_DValue_set_bool

:content
Assignment overloads forward to the matching `set(...)` overloads. They are the normal concise way to write string, number, pointer, `DValue`, and `StringMap` values. Boolean values should use `set_bool()` to avoid overload ambiguity.

```cpp
DValue value;
value = "ok";
value = 42.0;
context.call["user"] = StringMap{{"name", "Ada"}};
```
