Post-deletion cleanup (units run only on wasm):
- types.h/compiler.cpp: drop the native-era SharedUnit fields so_name,
bin_file_name, and the opt_so_optional cache-mode plumbing (no native
optional .so path remains). The per-unit compile lock is re-keyed from
so_name+.lock to wasm_name+.lock (still per-unit).
- unit_info() and to_string(SharedUnit*) no longer expose .so artifact fields.
- backend.h: drop the stale "+ fallback-token gate" comment.
- Docs/comments corrected to wasm-only reality: README, tests/README,
site/doc C++ preprocessor + error_pages + unit_info pages, site/info intro,
site/demo/unit-browser artifact card; the Phase-5 native-vs-wasm benchmark
harness (tests/wasm_benchmark.py) reframed for the wasm-only backend.
Audit confirmed no live references remain to so_handle, load_shared_unit,
compiler_load_shared_unit, compiler_invoke*/_cli/_websocket/_serve_http,
COMPILE_SCRIPT/COMPILE_WASM_UNITS, or the native export-symbol constants;
request_ref_handler/dv_call_handler are kept (live wasm funcref casts).
Swept via the pi agent (delegated to a gpt-5.3-codex-spark sub-model);
independently re-verified on the host: run_cli_tests --include-wasm-kill =>
87 passed, 0 failed, 0 skipped.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Updated parser to correctly interpret C++ `//` and `/* ... */` comments within template code.
- Split preprocessing implementation into separate files for better organization.
- Added regression test for comment parsing in templates.
- Adjusted CSS styles for improved layout and readability in documentation.
- Implement WebSocket handling in the FastCGI server, allowing for real-time communication.
- Introduce functions for managing WebSocket connections, broadcasting messages, and sending to specific connections.
- Create a chat interface in the `websockets.ws.uce` file, including message handling and user notifications.
- Refactor existing code to accommodate WebSocket integration, ensuring compatibility with HTTP requests.
- Update documentation to reflect new features and usage instructions for WebSocket functionality.
- Refactored FastCGIServer class to improve socket handling and added shutdown functionality.
- Updated compiler functions to streamline HTML and text literal processing.
- Enhanced split_kv function to support uppercase keys and added split_http_headers for better HTTP header parsing.
- Introduced new session management functions to validate and handle session IDs.
- Added WebSocket frame parsing and handling in the URI module.
- Created systemd service scripts for easier deployment and management of the UCE FastCGI runtime.
- Added new test cases for header handling, time parsing, and WebSocket functionality.