:title DValue::operator= :sig void DValue::operator=(String v) void DValue::operator=(f64 v) void DValue::operator=(void* v) void DValue::operator=(DValue v) void DValue::operator=(StringMap v) :params v : assigned value return value : none :see 0_DValue 2_DValue_set 2_DValue_set_bool :content Assignment overloads forward to the matching `set(...)` overloads. They are the normal concise way to write string, number, pointer, `DValue`, and `StringMap` values. Boolean values should use `set_bool()` to avoid overload ambiguity. ```cpp DValue value; value = "ok"; value = 42.0; context.call["user"] = StringMap{{"name", "Ada"}}; ```