- Implement WebSocket handling in the FastCGI server, allowing for real-time communication.
- Introduce functions for managing WebSocket connections, broadcasting messages, and sending to specific connections.
- Create a chat interface in the `websockets.ws.uce` file, including message handling and user notifications.
- Refactor existing code to accommodate WebSocket integration, ensuring compatibility with HTTP requests.
- Update documentation to reflect new features and usage instructions for WebSocket functionality.
- Refactored FastCGIServer class to improve socket handling and added shutdown functionality.
- Updated compiler functions to streamline HTML and text literal processing.
- Enhanced split_kv function to support uppercase keys and added split_http_headers for better HTTP header parsing.
- Introduced new session management functions to validate and handle session IDs.
- Added WebSocket frame parsing and handling in the URI module.
- Created systemd service scripts for easier deployment and management of the UCE FastCGI runtime.
- Added new test cases for header handling, time parsing, and WebSocket functionality.